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Lisento Slaven
The Drekla Consortium
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Posted - 2009.02.18 23:22:00 -
[1]
I'm curious what the people who believe the typhoon is a poor ship are basing it off of? Split weapons in general do not make a ship bad unless you define bad as being a split weapon system.
What definition is everyone going off of for determining if this ship is bad or good?
Personally I classify the Typhoon in the same category as the Armageddon, Abaddon, and Megathron. All four of them are close up gank ships in my mind. They all are capable of putting out huge amounts of DPS alongside a rather significant buffer tank. Two of the four are Tier 2 which, if I'm not mistaken, gives them more CPU and powergrid. The Armageddon and the Typhoon are more on the same page being Tier 1 and both being ganky ships.
It eats things. Is it good at eating things? Would you enjoy being caught within 10km of a buffer+gank typhoon? You probably wouldn't. You probably wouldn't like to be orbitting a typhoon at 500 meters where your guns probably won't hit but the phoons torps and drones still do.
Or maybe he'll be cruise fit and stay outside of your effective range...I've personally never see versatility as a drawback but as an advantage (I started out in PVP using the arbitrator).
Blah blah blah I rant blah blah. ---
Put in space whales!
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Lisento Slaven
The Drekla Consortium
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Posted - 2009.02.19 01:06:00 -
[2]
Originally by: Nian Banks
Merge the 5%/lvl turret and missile bonus to one single bonus of "5% bonus to Large Projectile Turret, siege and cruise missile launcher firing speeds." Then as a true multi weapon ship, give it a drone damage bonus for its second bonus.
The other option is to simple increase the rate of fire bonuses to 7.5%, why should the bonuses be the same value as other ships?
Thats all you need to do to fit the imbalance of a split weapon system.
So the problem with the Typhoon is the DPS? Because your solutions are only aimed at increasing the DPS. Make it even more closely related to the Armageddon/Megathron/Abaddon in the whole plate + gank department.
Is this really the only way to make it a better ship...increase its DPS? Is there no other way anyone can think of to make a ship better in EVE, other then to increase its DPS or have it fly with a falcon at its side? ---
Put in space whales!
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Lisento Slaven
The Drekla Consortium
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Posted - 2009.02.19 15:44:00 -
[3]
Originally by: Nian Banks
Its either keep the dps as is and add a utility/ewar bonus or increase the dps. Take your pick. Personally as it seems to be a ship geared towards gank+tank/speed, I see no problem with the increase in dps.
Then again, if it were to have a shield transporter bonus. I would be up for that.
You lump DPS (single thing essentially) with utility/ewar bonus and make it come off as if they're one or the other.
The "utility/ewar" bonus you refer to could be hundreds of different bonuses. A remote rep bonus of some sort would be very interesting for the typhoon, but surely that's not the only thing this ship could be turned into.
The biggest complaints I see about split weapon systems are the training times (for t2) and the DPS. Both of those when you look at the numbers, even after adding damage mods, are not that bad.
The typhoon in particular is a ship people are forcing to try to fit the Abaddon/Armageddon/Megathron fad roles of gank+buffer.
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Put in space whales!
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Lisento Slaven
The Drekla Consortium
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Posted - 2009.02.20 19:20:00 -
[4]
Originally by: RedSplat 315 days till i can t2 fit a Typhoon w/ Ogre 2's etc... 
EFT it up...what kind of DPS/EHP with the "gank+plate" setup on a phoon, with your skills, can you get?
I'm thinking you can still get 700 dps easy with a T1 fit and crap skills, while still getting a 90,000+ EHP out of EFT.
All for very cheap too compared to the full t2 fit version. ---
Put in space whales!
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